WebAug 19, 2024 · This section describes the features of Shader Model 5.1 as they apply in practice to D3D12. All DirectX 12 hardware supports Shader Model 5.1. In this section For details of the syntax changes to the shader language, refer to Shader Model 5.1. Related topics Programming Guide for HLSL WebIntel® HD Graphics 3000 Intel ® HD Graphics 4000 DirectX 10.1 DirectX Shader Model 4.1 OpenGL 3.0 DirectX 11 DirectX Shader Model 5.0 OpenGL 3.X 12 Execution Units (EUs) 16 Execution Units (EUs)
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